Canvas and mouse detection issue

The canvas UI collision is not working properly with the raycast of the mouse. Visually the UI elements are much smaller than their collusion detection area. I don’t know what is wrong. I might have setup something wrong in canvas or it is possibly a script issue.

This video shows the issue. The items are picked up. But the mouse is highlighting the items in the inventory long before the mouse visually collides with the items. You can see the information popup window for the items show up even though the mouse is visually no where near them.

https://dl.dropboxusercontent.com/u/81486705/fleshtheworld/video/canvas collision.mp4

A bump in case someone might have a solution for the problem.

is that using the old gui system?

Can you show script how you set the raycast?

I am using the new Canvas UI. There is no raycast script. I think the the Canvas feature uses / gives a raycast of some sort to the mouse ‘automatically’ to use with Canvas.

The problem has been fixed. Thanks to the trillions of people who tried to help. [I know that not many people look in this section of the forum so I didn’t expect anything more than a trillion.]