I have a scene where I want multiple Canvas’
But I’m the type of person who wants order in everything, so I want to put all my canvas’ under an empty object called something like UI’s.
But every time I put the canvas as a child under the empty object, it moves the canvas. Can I counter that in some way? so the canvas still fits the players camera, while the canvas is still a child to the empty object?
You cannot Place canvas as a child to other object if you do it won’t render elements inside it. You can place them under another canvas.