Hi everyone, I’m opening this new thread to share the news, experiences and expectations about the Emitter Emitter Canvas tool.
Currently in version 1.4, the Canvas Particle is a new way to render particles within the unit’s default UI system. It is a lightweight and powerful tool to create impressive effects without glitches within your current user interface.
Here is the link to the tool in the Asset Store: http://u3d.as/uAX
And here are two videos showing the features and how the tool works.
Thanks for your attention, I hope to hear good ideas from you, so I implement in the following versions.
Dean