Canvas Pixel Perfect setting only for text?

Is it somehow possible, even if it requires some custom work, to make it, so that the canvas “Pixel Perfect” setting only applies to text? Or only to specified sprites? It seems to me that it does cause some rounding issues here and there.

Nothing? This seems like it’d be really useful. Text, especially if it’s thin, quickly becomes unreadable if it’s not pixel perfect, while the rest of the UI doesn’t neccessarily need to be.

That said, there’s always the option of using two canvases, one being pixel perfect, the other one not

Got the same issue

There is a bit of a way to make this work: You can have nested canvases, and you can change the pixelPerfect setting in the child canvases.