Hey, I have an UI image that acts as a panel and holds a scroll view component
The hierarchy looks like this:
Image
— Scroll View
------ View Pot
--------- Content
Everything works and the scrolling is fine.
Now I want to make the Image a child Canvas and control its interactivity and visibility with a CanvasGroup (as per Unity best practice).
As soon as I add a Canvas component to the Image parent object and test it, scrolling ceases - it no longer works.
What is going on?