Canvas.RenderCamera?

How to dynamically assign Canvas - Renderer Camera when Rendered Mode is set to “Screen Space - Camera”? I cannot find any property in the notes - Unity - Scripting API: Canvas

PS: My scene has only one camera. If I don’t assign the camera, sorting layer does not work as expected.

I think it’s Canvas.worldCamera

yes, it worked. Thank you Tim.

Documentation is misleading - Unity - Scripting API: Canvas.worldCamera

I’ve updated the docs but dont know when it would be pushed live