Works fine on android build with 2019.4.21f, or editor
Renders twice on android 2019.4.32.f, 2019.4.35.f, 2020.3.28f
3 draw calls right on top of previous 3 draw calls
Works fine on android build with 2019.4.21f, or editor
Renders twice on android 2019.4.32.f, 2019.4.35.f, 2020.3.28f
3 draw calls right on top of previous 3 draw calls
Just found out that I had both a Canvas and a Canvas Renderer on the same GameObject. Removing the Canvas Renderer did the trick. However, I still don’t understand why the double rendering didn’t happen in the editor.