Canvas To Big Ingame But Good In The Editor

So when i am in the editor the canvas fit the screen but in game it is really big and you can barely see the canvas



Is there a reason you’re using world space UI?

yes because i need to give it anim

You can also animate in screenspace.

The problem with world space is you generally need to control for screen size and such more. It’s very different and more complex imo.

In this case though part of your issue might be your anchoring. Make sure your UI is anchored to the left. You can resize various screen size while it’s in “free aspect” to check this as it should remain bound to the left side of the screen.

You can use ctrl+shift to more easily enforce this while selecting the anchor position.