Hi guys and girls,
I have already released few iOS builds, but now I got stuck with few problems.
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Automatic Capabilities is checked, but I always have to manually add in-app purchase, push notifications and access wifi state when viewing project in XCODE. I have found a suggestion to add a PostProccessBuild script in Editor folder, but it doesn’t seem to work for non-cloud building, or is it? Anyways I built with it, but still had to add capabilities manually.
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I just recently implemeneted Unity Localization preview package, v 0.9. It works for Android builds and is correctly switching languages out of the box. When switching the editor to iOS it also works well, but in XCODE I dont see any references to implemented localization and builds it just doesnt work.
I’m using 2020.1 Unity.
If you could share maybe some links to read or a particular solution - that would be great.
Thanks!