Hey Guys!
I made an oil barrel (cylinder) and put a capsule collider on it. But now, when it falls and hits the ground while tilted, it rolls around the wrong way at both ends (it cuts off the corners), because of the sphere ends of the capsule. And i can’t change the rotation constraints, because then it just falls straight down while tilted, which is very unrealistic. And if I use a mesh collider, it will fall through my terrain/plane. Thanks for all the help!