Hello Everyone!
So i have found this issue with unity capsule collider where if you try to walk over an intersection of 2 different colliders you can walk trough them, but only if the intersections creates a smaller angle than 90 degrees.
Im moving this character using rigidbody.position (also happens with rigidbody.MovePosition).
this does not happens with sphere colliders.
Im using Unity 5.4.0b18
thanks!