capsule collider

Hello unity3d i have a problem with my collider.Why it is that the collider is on the ground perfectly but the model is like 10 feet in the air?Isn’t it suppose to me inside of the collider?How do i get it inside the collider so that i can see it when i run the game?

Look at the Y values in your character controller and mesh object, they will have to be adjusted so that they are where you’d like them to be.