I need to put a capsule collider on a figure arm that is pointing 45 degree downward as default. Is there any way to set the direction of the capsule to your own direction instead of just x, y or z?
If I rotate the figure arm so that it’s in more of a T position by rotating it 45 degrees and try to apply the capsule collider to the bone in X direction then the capsule collider seems to inherit the rotation of the bone.
Is there a way to get the capsule collider pointing where the arm is pointing?
Thanks,