Playable character.
Unity Asset: http://mr-necturus.com/shop/unity_assets/captain_scott_dow_unity
Full Package: http://mr-necturus.com/shop/characters/captain_scott_dow
10 days discount.
It can be used in sci-fi, space, underwater, adventurer, post apocalypse and steam panck kind games.
Character includes clothes armor types.
Everyday clothes: clothes, shoulders, belt, boots and gloves. Together with body - 8,242 polygons, 16,330 triangles and 8,725 vertexes.
Battle suite: battle suite, shoulders, belt, gloves, boots, armor plates, helmet, jet-pack. Together with body - 10,187 polygons, 20,194 triangles and 10,709 vertexes.
Weapons: Animated steam revolver and animated steam sword - 3,586 polygons, 7,050 triangles and 3,737 vertexes.
Textures: diffuse, specular, opacity and normals maps.
Textures are TIF file format 2048x248 - 1024x1024 and 512x512
Skeleton has 60 bones.
Character has 37 general and 52 combat animations, 89 animations in total.
Preview A: http://youtu.be/asWEG1FkV8M
Preview B: http://youtu.be/K7bs6Llhyoo
Preview C: http://youtu.be/cyP9i1xEg5E
- Captain_S_IDLE: 0 - 100 fr.,
- Captain_S_arm_kick_right: 101 - 126 fr.,
- Captain_S_boring: 127 - 252 fr.,
- Captain_S_Drinking: 253 - 308 fr.,
- Captain_S_Eating: 309 - 429 fr.,
- Captain_S_Explanation: 430 - 475 fr.,
- Captain_S_Jump_standing: 476 - 551 fr.,
- Captain_S_looking_around: 552 - 728 fr.,
- Captain_S_Pick_object: 729 - 769 fr.,
- Captain_S_pointing_A: 770 - 830 fr.,
- Captain_S_salute: 831 - 891 fr.,
- Captain_S_Say_No: 892 - 942 fr.,
- Captain_S_Shrugs: 943 - 988 fr.,
- Captain_S_sit_down: 989 - 1014 fr.,
- Captain_S_Sitting: 1015 - 1065 fr.,
- Captain_S_Came_up: 1066 - 1092 fr.,
- Captain_S_Talking: 1093 - 1138 fr.,
- Captain_S_Talking_B: 1139 - 1274 fr.,
- Captain_S_Use_object: 1275 - 1315 fr.,
- Captain_S_warning: 1316 - 1376 fr.,
- Captain_S_waving: 1377 - 1422 fr.,
- Captain_M_Climbing_abyss_idle: 1427 - 1502 fr.,
- Captain_M_Climbing_abyss_left: 1507 - 1532 fr.,
- Captain_M_Climbing_abyss_right: 1537 - 1562 fr.,
- Captain_M_Climbing_ladder_down: 1567 - 1607 fr.,
- Captain_M_Climbing_ladder_up: 1612 - 1652 fr.,
- Captain_M_Climbing_rope: 1657 - 1687 fr.,
- Captain_M_falling_down: 1692 - 1732 fr.,
- Captain_M_fly_forward: 1737 - 1837 fr.,
- Captain_M_fly_left: 1842 - 1942 fr.,
- Captain_M_fly_right: 1947 - 2047 fr.,
- Captain_M_making_item: 2052 - 2082 fr.,
- Captain_M_Moving_left: 2087 - 2107 fr.,
- Captain_M_Moving_right: 2108 - 2128 fr.,
- Captain_M_sleeping: 2133 - 2208 fr.,
- Captain_M_Sneaking: 2213 - 2263 fr.,
- Captain_M_Swimming: 2268 - 2298 fr.,
- Captain_F_Puting_Weapons_back: 2303 - 2353 fr.,
- Captain_F_Taking_weapons_out: 2354 - 2399 fr.,
- Captain_F_COMBAT_mode_staynig: 2400 - 2450 fr.,
- Captain_F_FromStand_toSquat_A: 2451 - 2491 fr.,
- Captain_F_COMBAT_mode_squat: 2492 - 2542 fr.,
- Captain_F_fire_Squat: 2547 - 2584 fr.,
- Captain_F_lookingAround_Squat: 2585 - 2670 fr.,
- Captain_F_Reload_squat: 2671 - 2756 fr.,
- Captain_F_FromSquatA_toStaing: 2761 - 2798 fr.,
- Captain_F_dodge_to_left: 2799 - 2834 fr.,
- Captain_F_dodge_to_right: 2835 - 2870 fr.,
- Captain_F_duck_below_high_swing: 2871 - 2906 fr.,
- Captain_F_Hit_from_back: 2907 - 2942 fr.,
- Captain_F_Hit_from_front: 2943 - 2978 fr.,
- Captain_F_Hit_from_left: 2979 - 3014 fr.,
- Captain_F_Hit_from_righ: 3015 - 3050 fr.,
- Captain_F_L_parry_from_stright_down: 3051 - 3086 fr.,
- Captain_F_L_parry_high_left: 3087 - 3122 fr.,
- Captain_F_L_parry_mid_front: 3123 - 3158 fr.,
- Captain_F_L_swing_high_left: 3159 - 3194 fr.,
- Captain_F_L_swing_high_right: 3195 - 3230 fr.,
- Captain_F_L_swing_high_straight_down: 3231 - 3266 fr.,
- Captain_F_L_swing_low_left: 3267 - 3302 fr.,
- Captain_F_L_swing_low_right: 3303 - 3338 fr.,
- Captain_F_L_thrust_high: 3339 - 3374 fr.,
- Captain_F_L_thrust_low: 3375 - 3410 fr.,
- Captain_F_L_thrust_mid: 3411 - 3446 fr.,
- Captain_F_LeftFoot_Kick: 3447 - 3477 fr.,
- Captain_F_Looking_around_staying: 3478 - 3563 fr.,
- Captain_F_RightFoot_kick: 3564 - 3594 fr.,
- Captain_F_fire_staying: 3599 - 3636 fr.,
- Captain_F_Reload_gun_staying: 3637 - 3722 fr.,
- Captain_F_Knocked_backward: 3727 - 3767 fr.,
- Captain_F_Down_back: 3768 - 3808 fr.,
- Captain_F_Recover_from_knocked_backward: 3809 - 3849 fr.,
- Captain_F_Knocked_forward: 3850 - 3878 fr.,
- Captain_F_Down_forward: 3879 - 3919 fr.,
- Captain_F_Recover_from_knocked_forward: 3920 - 3952 fr.,
- Captain_FM_Casual_walk: 3957 - 3993 fr.,
- Captain_FM_Cautious_walk: 3998 - 4038 fr.,
- Captain_FM_Fire_walk: 4043 - 4083 fr.,
- Captain_FM_Combat_run: 4088 - 4114 fr.,
- Captain_FM_Fire_run: 4119 - 4145 fr.,
- Captain_FM_run: 4150 - 4176 fr.,
- Captain_FM_Jump_runing: 4181 - 4221 fr.,
- Captain_FM_Fire_walking_back: 4226 - 4261 fr.,
- Captain_FM_Walking_back: 4266 - 4301 fr.,
- Captain_FM_Die_knocked_backward: 4306 - 4323 fr.,
- Captain_FM_Die_knocked_forward: 4328 - 4345 fr.,
- Captain_FM_Die_on_back: 4350 - 4388 fr.,
- Captain_FM_Die_on_belt: 4393 - 4500 fr.,
- Captain_FM_Die_squat: 4505 - 4538 fr.,



