hello I use the car tutorial from unity to build my game, the problem is that when the car collided with a trigger object she lost her balance as if she was off his centerofmass
here is the script of the trigger
var bonus: gameobject;
OnTriggerEnter function (hit: Collider) {
if (hit.gameObject.tag == "Car")
{
bonus.active = false;
print ("collision done");
}
}
Here’s the car script
http://www.text-upload.com/read.php?id=159084&c=7301955
Thanks for any help