I’m making racing game using Unity and i want to create car customization system. Only problem is that when i try to project texture to car to be used as vinyl, it is shown in both sides of car and distorted. I want to make something similar to this http://answers.unity3d.com/questions/302266/projection-texture.html.
Why you don’t change directly the texture in the material programmatically?
I think is the best way!