Car is acting oddly

Yesterday, when I stopped working on my game, my car was fine. Drove nice, etc. Now, i've opened it today, and the top speed of the car has doubled under the same settings it was on. The car used to have a top speed of 101 mph, and now, it can reach 245 mph with no issues! What has happened to my car? A glitch or what?

Maybe your PC has fewer things to do so there is more processing speed for Unity?

Try using `Time.deltaTime` as factor for your car movement, so it will move frame rate independent (the same speed on different machines with different frames per second).

Choose a Time.deltaTime value appropriate for your game, then do NOT touch it again! Inexplicably, Time.deltaTime have influence on WheelCollider's behaviour.