Hello,
I made a simple car movement with a WheelCollider. The problem now is, that the car is not rolling back, if the car staying on a hill.
Why?
I first asked this question in the physics category of this forum. But, I think, that is not a physics problem. It’s a scripting problem.
I think I must add something to rigidbody in fixedUpdate(). But what?
Maybe: rigidbody.AddForce()?
I don’t know.
I really appreciate any help you can provide.