Car not rolling back? - Wheelcollider (583373)

Hello,

I made a simple car movement with a WheelCollider. The problem now is, that the car is not rolling back, if the car staying on a hill.

Why?

I first asked this question in the physics category of this forum. But, I think, that is not a physics problem. It’s a scripting problem.

I think I must add something to rigidbody in fixedUpdate(). But what?
Maybe: rigidbody.AddForce()?

I don’t know.

I really appreciate any help you can provide.

Well, if you’re on a hill gravity should take care of it, but we can’t say for sure without knowing more. Can you post your scene?