Speed keeps increasing even if i set WheelCollider.motortorque = 0f . Any ideas how can i fix this ? Thanks for your time
Are there any other scripts or components attached to the car that can potentially affect it’s behavior? There’s not enough information to diagnose, can you provide a screenshot or a more detailed description of the situation?
private void Update()
{
if(Input.GetKey(“Up”))
{
for(int i = 0 ;i<4;++i){
wheelColliders*.motorTorque = 1200f;*
- }*
}
else
{ - for(int i = 0 ;i<4;++i){*
_ wheelColliders*.motorTorque = 0f;_
_ }_
_}_
Debug.Log($“{rigidoby.velocity.magnitude * 3.6}”);
_}*_
nevermind