Car Wheel transform facing and rotating wrong direction

I am new to unity and this is my first project, and i have this issue where my wheel transforms are facing the ground, this is the only issue i have. The wheel collider works (as you can see on the img) and the car can move and steer.

What can be the problem?

i appreciate all answers, btw sorry for my bad english, i still learning


Are the local transform axis on the wheels set correctly? Seems like their forward direction is pointing upwards.