Car with Weapon on Roof avoiding Turrets with Rockets

Some kind of strange implementation of vehicle physics, combined with Raycast weapon on the roof of the car…combined with some turrets doing the traditional seek and destroy with rockets. It’s actually pretty fun to play! Going to post up the project for free tomorrow on the web site (too tired tonight).

WASD keys for driving, spaceBar for brake and Left Mouse Button for gun firing.

Link to Webplayer: Car Destroyer Webplayer

I like it, I do think it needs some objective, like add a health system, and let it be like a survival game

Yeah actually all of the variables for health are in there already. I’ll probably throw in health functionality tomorrow before I upload the Project to my site.

As promised I have the full free project up on the site now. It’s an interesting implementation of vehicle physics, combined with a raycast weapon placed on the roof of the car. There are dynamically placed turrets with traditional seek and destroy functionality (with rockets). Enemy and Player both have full health functionality complete with HealthBars and Enemy/Player name overlays all working in the level. Both enemy and Player will swap out to destroyed Prefab models once the player or enemy has died.

WASD keys for driving, spaceBar for brake and Left Mouse Button for gun firing.

You can find the Unity Source here: http://www.fatboxsoftware.com/ - Look under the resources tab!

Updated with new particle FX in demo.