Card game in Unity3d - Newbie help

Hello guys. I hope I didn’t miss the thread.

So I watched Drag and Drop tutorial for Unity (

).
It’s my first project in Unity and I want to make a simple card game. I know Java and c#, but I’m new to Unity and game making.

At the moment I have everything this guy showed in the video, a hand where you can smoothly move cards around and battlefield where you can drop your cards.

I just wonder if anyone can give me some help or usefull link on how to make a deck and pull card off it. I’m a really fast learner so any usefull link or help would be great to help me making process :slight_smile:

Thanks for your time and sorry for my English. It’s not my primary language :frowning:

Hello!

I was looking for the same thing…Did you find any?

so you can make one CardBase script(all cards functions and variables), like cardName, cardID, cardImage, cardPositons …
script CardSlot to put cards, deck can be one list of CardBase.
One CardManager/GameManager to manager the cards/game.
perhaps one script with CardsEffects(or you can put the cards effects in CardBase script)
perhaps one CharacterBase script to be the base for all player/AI
Try make the basic first, after make the hard. One card game is hard because the cards effects.
Good Luck!