[Cardboard] Drag/Drop/Move objects with gaze pointer

Hello Guys!!

I’ve just started creating games in Unity3d for google cardboard so im kinda newbie

I know how to make script which will move up/down/forward the object after target it with gaze pointer and click but i wonder how to make basic drag and drop script.
I mean…

target the object with your head (gaze pointer)
click the button
move the object in each direction using your head (up,down,left,right)
drop the button = drop the object

Thank you for every help! I wll really apreciate it!
greetings

There’s some basic tutorial about reticle (gaze pointer) here:

It can be a start for you.
Bye!

@otacon1k did you find any solution? I need to do something similar with your problem.
and @CogumeloSoft he clearly says that he has been able to do basic stuffs mentioned in the link you attached.

@Subkhan-Sarif
Bumping because I need to do this as well. Anyone figure it out?

Posting another bump for this, would love to know if you came up with something. Just started digging into Cardboard (err, Google VR, I guess it is now) today.

This is a bit late, but I actually created a youtube video tutorial on how to do this if you’re still interested!

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Thanks @chrsny . Very useful :slight_smile:

What replaced OnGazeTriggerStart() & OnGazeTriggerEnd() in 2018? I am following this 2016 tutorial by chrsny

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I assume OnPointerClickDown() is the replacement? But its not working with the code in the 2016 video @chrsny