CarMad

I had to stop work on my previous game because it was getting way out of hand for a one man developer. So I put it to rest and began work on something more manageable. CarMad. I am using a lot of the coding from the previous game so this is going much much faster. This is just me getting a grip on reality. I want to make a game I can start my company with, I needed something I could realistically handle as one person, so I had to go back to the drawing board.

The game I stopped making: http://forum.unity3d.com/threads/200629-Omega-Void-WIP

New Game:
I intend to make it for IOS and PC… and whatever else it can work on. I am not 100% sure where its going really yet but Its Not a GTA clone at all, even though it looks like it. Its more of a score attack, pure car game (car combat).

Week one level one.

I thinks its going to be post apocalyptic. Thats how its turning out lol.

A good change. I really liked the idea behind your previous game, but I think you made the correct decision.
This current game looks nice. Though I would insist more on the texturing side. For a top down game, the colors and level of detail is a make or brake in my opinion.

You should go for something like post-apocalyptic GTA :slight_smile:

Good luck