I try to make an adventure game like the good old LucasArts games.
I have got the movement for my character, but now I don’t know how to continue: My character should obtain a tagged gameobject (e.g. “Object1”) with OnCollision2D and should be able to carry this object over multiple scenes until the player presses the M key. Then the character should release this object (the item should spawn next to him).
The problem is it’s the first time I try to make this and I have no clue. If anyone has an idea or a script, I would be very grateful.