In this game we are making, the cars hit the curb then wreck, we want the game to be easier so when you hit the “Curb Cubes” the car still goes forward, doesn’t crash or go through the Cube. Any suggestions?
genius ideas…lol
Anyone think of anything yet?
Make the curbs lower or raise the vehicle’s collision hull so the cars pass over the curbs instead of crashing into them.
Void, but I don’t want the player to be able to drive off the map… Idea is when player gets too sides of streets he can’t go past that, but abruptly stopping players vehicle is stupid, it should keep forward momentum
The curbs may be triggers instead of colliders. As the player enters a trigger, you automatically steer the vehicle back, meaning that the player can’t steer until the vehicle leaves any trigger again.