Cascade Shadow Problem

Hi Guys. I’m having a problem, I’m migrating a project from 2018.3 to 2019.3, because I’m interesting to use the new HDRP.

But I’m having some problems, the first one is the shadow.

The first image is Unity 2018.3, the shadow and shadow cascade works as I expected.

But in 2019.3, is different, I know that in 2019.3 the parameters unit change a little bit in the cascade settings, but no settings allow me to match the look in 2018.3

  1. Look like there is a bias problem. But I don’t see where to change the Bias, I can’t see the setting in the lighting or HDRP settings, so where is it?

  2. Changing some parameters create some black area, actually, I don’t know why, I don’t see this issue in 2018.3.

Thanks for any help.
Eduardo

Hi guys, ok I realized that I need to click the icon that exposes extra parameters.

However:

  1. If this parameter is important or useful because default values look that not offer a good result, why not show it by default? why is an extra parameter?. Just a recommendation

  2. Well although altering this parameter fixes the problem, look that some values in the bias + some values in the cascade distance show black areas, making a little bit difficult to find a good value.

Well I will continue working if I see something strange, I will post again.

Bye.

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