Hi Guys. I’m having a problem, I’m migrating a project from 2018.3 to 2019.3, because I’m interesting to use the new HDRP.
But I’m having some problems, the first one is the shadow.
The first image is Unity 2018.3, the shadow and shadow cascade works as I expected.
But in 2019.3, is different, I know that in 2019.3 the parameters unit change a little bit in the cascade settings, but no settings allow me to match the look in 2018.3
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Look like there is a bias problem. But I don’t see where to change the Bias, I can’t see the setting in the lighting or HDRP settings, so where is it?
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Changing some parameters create some black area, actually, I don’t know why, I don’t see this issue in 2018.3.
Thanks for any help.
Eduardo