Playmode: packed and Playmode: fast work but Playmode: virtual never finishes. There is no no exception or error in the logs either.
var progress = Addressables.LoadAsset<AddressableSceneList>(roomContextRef);
progress.Completed += OnAddressableSceneListReceived;
same error!
Playmode: fast work but Playmode: virtual never finishes and Playmode: packed print exception log.
my guess is that can not load the Prefab Variant.
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Yup, same here! I spent the past hour looking into this ugh. It doesn’t get into the callback function at all.