Having copied the example snippet for the new [SerializeReference] feature from:
Creating that “SomeThing” ScriptableObject and trying to add an entry through the Inspector, causes Unity to output the following error:
(Unity) StackWalker::GetCurrentCallstack
(Unity) StackWalker::ShowCallstack
(Unity) GetStacktrace
(Unity) DebugStringToFile
(Unity) GenerateUndoDiffs
(Unity) PropertyDiffUndoRecorder::Flush
(Unity) Application::TickTimer
(Unity) MainMessageLoop
(Unity) WinMain
(Unity) __scrt_common_main_seh
(KERNEL32) BaseThreadInitThunk
(ntdll) RtlUserThreadStart
Reproduce
- Open attached project
- Select “New Some Thing” in project window
- Expand “Trees” in Inspector
- Change the size from 0 to 1
Actual
Observe Unity outputs an error.
Expected
No error?
I’m getting the same error as Peter77 even though I don’t have any CSharp code yet?
kyuskoj
4
2019.3.0f1 still. It really bothers me.
The fix for this issue was part of b8. If you’re still experiencing it in a later version, please submit a bug report for it.
https://issuetracker.unity3d.com/product/unity/issues/guid/1181373/
Still present in 2019.3.4f1
still no fix for this using 2019.3.1f1 ![:confused: :confused:](https://emoji.discourse-cdn.com/google/confused.png?v=12)
im having the same problem , im still a beginner is there anything i can do to fix it?
try check code that you wrote last sometimes it doesn’t save code