Appears to be related to the latest entities version(0.5 preview 17), 0.4x does not produce this error. Repro project has a specific manifest that reproduces it if for some reason just grabbing the latest entities and physics does not reproduce it(though I expect it does).
I have the same issue.
When I comment out
if (HasSingleton<PhysicsStep>())
{
stepComponent = GetSingleton<PhysicsStep>();
}
in BuildPhysicsWorld
, the issue does not occur (I think PhysicsStep
does not normally occur in the queries list for BuildPhysicsSystem, but I may be wrong).