(Case 1301327) "External Objects" array visible in TextInspector

When I select a text asset in Unity 2020.1, it displays an “External Objects” array that I can manipulate:

2021.1:

… this is not available in 2018.4 for example:
6612445--752554--upload_2020-12-11_16-28-33.png

Is this change on purpose? What can I do with these “External Objects” list?

Hi!
This is definitely not a change on purpose, which version of Unity do you see this version of the TextAsset inspector?

The External Objects is an AssetImporter value that can be accessed from this method: Unity - Scripting API: AssetImporter.GetExternalObjectMap
We are using it on some importers to store references used at import time, like the ModelImporter material remapping for example.
It’s not being used in the TextAssetImporter and should not appear in the inspector.

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I see it in Unity 2021.1.0a9. Want me to submit a bug-report for it?

Yes, please, that will help us track the issue down and fix it properly.

Alright, here you go:
(Case 1301327) 2021.1: “External Objects” array visible in TextInspector

PS: I’ve also updated the thread title and changed it from feedback to bug.

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QA was able to reproduce it:

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