Android build with IL2CPP and Release Classic Build Profile will crash but working properly with IL2CPP and Develop Classic Build. It will also working properly with Mono. I believe other platforms like Windows with IL2CPP will also crash. If I remember correctly it’s the crash caused by Entities package version starting from a version but not really remember which exact version. Maybe is starting from Entities 0.14.
Related issue tracker: Unity Issue Tracker - [Netcode][IL2CPP][Android] Release build crashes on null pointer dereference when launching it
Hi @timjohansson . Seems like this crash bug is caused by SubScene related issue in Entities package. Does DOTS team aware of this issue and fixing it?
6854627–798611–Android logcat.txt (138 KB)