(Case 1317998) Texture2DArray/Texture3D: Compressed texture format is not supported on this platform

Creating a Texture2DArray or Texture3D with any compressed texture format causes the editor to output the following warning:

However, Unity is still able to create the object with this particular texture format. At least the Inspector displays it’s using that format.

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Thanks @Peter77 ,

We’ll look into it :).

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QA was able to reproduce the issue. Thumbs up!

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