Unity 2019.4.20f1, Localization 1.0.0-pre.10
Using the Unity Localization package to import a CSV file doesn’t save the modified StringTable asset.
Reproduce
- Open provided project
- Select
Assets/localization/texts.asset
- Press Export button in Inspector
- Open exported file in LibreOffice Calc or Microsoft Excel, modify the english text “Hello World” to “Hello World 123” and save the file
- Switch back to Unity
- Press Import button in Inspector
- Open the
Assets/localization/texts_en.asset
file in a text editor such as Notepad++
Actual
texts_en.asset
still contains the old text “Hello World”.
Expected
texts_en.asset
still contains the new text “Hello World 123”.