(Case 1370584) An error occurred when calling NetworkDriver.ScheduleUpdate() without connection

Hi. I found that latest Unity Transport (1.0.0-pre.5) print errors when calling NetworkDriver.ScheduleUpdate() without Connect() or Listen().

Error message is here:
Error on receive, errorcode = 16777219

This error did not occur when using old Unity Transport. I reported this as Case 1370584.

Nice catch! Will be fixed in version 1.0.0-pre.8.

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Is there any news for 1.0.0-pre.8? can you provide ETA?

We’re aiming for end of the week. No guarantees, though.

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I confirmed that 1.0.0-pre.8 solved this issue.

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