(Case 1421406) Editor crashes when logging from bursted job

Hi. I found that Unity editor crashes when using Application.logMessageReceived and bursted job.

When I logging some error messages from job, Application.logMessageReceived is called from worker thread (maybe) and accessing Unity API makes native exceptions.

Reported as Case 1421406.

I’ve used this service too, but it’s lagging pretty often. You can check out a previous comment website, but I don’t think it’ll ensure that the Unity editor will stop crashing later on.