Casting Spotlights on a Terrain object

Sorry to ask such a simple question, but I couldn’t find an answer anywhere.

Is it possible to cast spotlights on a terrain object?

I am working on a large, fairly dark terrain based driving environment (Mars actually), and the vehicles totally need headlights. The vehicle mounted directional lights I have been using aren’t the right effect at all, and I was wondering if anyone knows how to get some kind of decent headlight approximation casted onto a terrain object (hopefully not requiring Unity pro :).

There is a one line mention in the docs that “You must use a Directional Light to create the Terrain {lightmap} - Point and Spot Lights will not illuminate the Terrain”, but other thank this, I can’t find anything about the issue. It seems very major (at least to me), so I must be missing something :slight_smile:

Thanks!

-Aubrey

In Unity 2.0.2, only directional lights can affect terrain. Other lights, shadows, projectors and whatnot on terrain are coming in Unity 2.1 soon-ish.

Thanks for the tip!
Can’t wait for 2.1 then :slight_smile:

dude I am so totally hanging out for that update, lack of shadows is bugging me