Sorry to ask such a simple question, but I couldn’t find an answer anywhere.
Is it possible to cast spotlights on a terrain object?
I am working on a large, fairly dark terrain based driving environment (Mars actually), and the vehicles totally need headlights. The vehicle mounted directional lights I have been using aren’t the right effect at all, and I was wondering if anyone knows how to get some kind of decent headlight approximation casted onto a terrain object (hopefully not requiring Unity pro :).
There is a one line mention in the docs that “You must use a Directional Light to create the Terrain {lightmap} - Point and Spot Lights will not illuminate the Terrain”, but other thank this, I can’t find anything about the issue. It seems very major (at least to me), so I must be missing something ![]()
Thanks!
-Aubrey