Cat Hack is a game where you use strategy to propel powered-up hairballs to hit various targets, mice, birds, and dogs, behind obstacles. I’m working on some idea that might pull it away from that later on but for now this what I have. Here are some idea I have for it so far. Power-Ups, High Density, Flame, Ice and Slime hairballs. Different point values for different targets. Dog: 10,000 points Fish: 5,000 points Mouse: 1,000 points. However, you won’t be required to get all the enemies but get at least one “mouse” which is essentially stars.
What do you guys think of what I have so far! The graphics are done by Web4Myself and Alex Barbulescu.
There are still some filler graphics that won’t be used later in the game, some graphics haven’t even been implemented yet. A lot of the major gameplay elements haven’t been implemented either. I wanted to get some feedback on this so far, and maybe some ideas I could use to progress the game to be the best it can be!
Webplayer
Controls: Left Click to interact with Cat and UI
Right Drag to move the camera around the play field.
Exactly what I’m looking for man! Thanks for the comment!
Reactions are everything, and cats are a plus!
I am trying to keep the title simple, and related. Thanks.
Exactly, everybody loves angry birds. I just want to improve on it. I think with the update I’m coming up with today, it should start feeling a lot more natural.
calling your game “angry birds clone” ins’t right. angry birds wasnt the 1st game of this type, there were thousands of games like this before angry brids.
However, with my menu and how a lot of things are organized. It does fit the name quite well, but here its a way of describing my game at its current state. Later on I’m hoping to get away from it further. Thanks for the input, I think I’ll go rephrase it now.
Update:
-Smoother Camera Movement
-Limited amount of hairballs
-You can now use left click to interact with everything.
-Added “Mice” (Spheres) into the equations
-Added some sounds