Catlike Coding's C# and Shader Text Tutorials

@vexe: The biggest thing 4.3 changed is the way attributes are applied to lists, so the custom list tutorial doesn’t work any more. It still works fine in Unity 4.2.2, but that’s now of limited usability. I’d love to update them but time is the problem. Maybe I’ll find some during the holidays.

I have updated the Custom Data tutorial so it works with Unity 4.3. It’s now quite a bit different. The other editor tutorials will follow later.

Thank you!! :slight_smile: - Can’t wait for the rest!

Really nice tutorials, very professional!

The Custom List tutorial now also works with Unity 4.3! This one changed quite a bit as well, so it’s worth checking out even if you’ve already done the old version.

And finally the Star tutorial has been updated to Unity 4.3! It got a bit simpler, thanks to the changes to the other editor tutorials.

Very good and professional. Bookmarked your web site. One advice, you could add at the beginning of your articles a Unity web player with the end result. It’s always good to see what we are going to do. Keep it up

@DalerHakimov: Thanks! The Runner tutorial has a web player at the beginning. But the others so far don’t have anything interactive to show.

Excellent tutorial!

One suggestion - It doesn’t cover the usage of “this”. You just use it in the second tutorial without explaining it, which may throw newbies. I’d recommend adding an explanation for it.

@S3dition: Thank you! There was a Q&A for it somewhere but it got lost during the 4.3 update. I added a new one.

I have now joined Patreon and bound the future of my tutotials to the generosity of patrons. Will you become a patron?
Let’s see how it goes!

I published a new tutorial. This is the first one that has been supported via Patreon!

Constructing a Fractal, using recursive logic, coroutines, and randomness
Use recursion, a coroutine, and randomization to grow your own 3D fractal.

I’m working on my next tutorial. It’s not written yet, but you can already try the concept web player.

Maze, creating confusing office space

I’ll include a first-person mode as well, if my 4th Patreon goal is reached before the end of the month. So if you like to help, become a patron today!

Maze, my second Patreon-supported tutorial, is now done!

Maze, building your own randomized place
Generate a maze with different room types, then walk around in it.

2 Likes

Here is my third Patreon-supported tutorial!

Curves and Splines, making your own path
This tutorial will take you from creating a simple line all the way to editing your own Beziér splines.

1 Like

The tutorial for August is all about pseudorandom noise.

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There’s a new tutorial that is about analytical noise derivatives and neat things you can do with them.

1 Like

These are great Jasper, some really interesting ideas here. Thanks for sharing!

@Matthew-Schell My pleasure! Made possible by my patrons.

Here is a new tutorial! It has been commissioned by Binpress, so it’s published on their website.

Octahedron Sphere
Create an approximation of a sphere by subdividing the faces of an octahedron. This tutorial was commissioned by Binpress.