Hi all,
I was wondering if anyone has any suggestions/tips/recommendations for making caustics in Unity?
I have a basic knowledge of what caustics are, but need a push in the right direction for doing this in Unity as I don’t have experience with Shaders.
Thanks in advance.
I have that, thank you.
I’m just not sure how to interpret that to Unity, how do you write shaders in Unity?
Use a projector if your caustic light recieving geometry is not too complex.
EDIT: There is also the free Caustics generator program which outputs animated textures of caustics. Search google.