Maybe I am just missing something when working with addressables and the Unity Cloud Content Delivery Service. But why is it when I have 2 buckets, one for development and one for releases, that when I upload new addressables to the development bucket that users who are on the release bucket are prompted to download new content, when I have yet to promote those changes to the release bucket? Also this doesnt seem to happen all the time so I think I am doing something wrong when uploading/Creating addressables.
Any help would be appreciated, since this is kinda hard to test some more drastic changes when the end user is also effected.
My Unity version is 2021.3.0f1
The Addressables version is 1.21.12
Sorry for the slow follow-up. The 2 buckets should be completely isolated, so I’d be interested to hear more about your setup. How are you uploading the assets to CCD? Using the Addressables integration or through the CLI? And are you using custom badges to manage which release is delivered to your users, or just pointing at “latest”?
Also sorry for the slow reply. To upload the content I use the upload content page on the Unity Dashboard. Could that be the problem? If it is I would switch to the CLI. Since the original post I started using custom badges, which only worked for a bit before coming back to the behavior that I mentioned in the original post. Before that I just pointed to “latest”.