CEFGlue with Unity


I’m trying to use CEFGlue to create an in-game web browser as a plane texture. This is proving to be harder than I thought. Does anyone know if this has been done? Or could share examples? or any advice on this?

I’d really appreciate any guidance.


I posted a quick and dirty example on my github, it’s missing quite a bit, but it might get you headed in the right direction:

cefglue unity sample