Cell fractured cube from blender just explodes with collider

Hello there,

I imported a cell fractured cube from Blender into Unity. I gave it a Rigidbody and a Box Collider, but as soon as I render the game, the cube just shatters. I’d like it to only shatter when it collides with another object.

Thank you :slight_smile:

Hi,

The colliders of the different parts of your cube must be in contact, make sure to leave a (very) little space between all the parts so the colliders won’t be directly in contact !