Center of Gameobjects

In Older Version I haven’t this Problem. Center of GameObject was where The Parent was.

source unity3d.com The Hierarchy and Parent-Child relationships

In new Versions Center is between GameObjects

I want Create Empty GameObject and place it on my hand, it’s help me set position and rotation Weapon.
But the Center is displaced, when I add Child(Sword)…


Is there any solution to Keep Center in the place where is Parent?

I had this problem, and it was really annoying to say the least.

Change it to pivot to work like 4

3 Likes

Yeah I don’t get why they did that “center” selection mode, I wish they hadn’t.