In Older Version I haven’t this Problem. Center of GameObject was where The Parent was.
source unity3d.com The Hierarchy and Parent-Child relationships
In new Versions Center is between GameObjects
I want Create Empty GameObject and place it on my hand, it’s help me set position and rotation Weapon.
But the Center is displaced, when I add Child(Sword)…
Is there any solution to Keep Center in the place where is Parent?