While testing a little game that uses ASDW controls to move, I’ve noticed that hitting A+LeftShift+Spacebar or D+LeftShift+Spacebar causes the game or level to reset, but without running the proper exit code first. Input for the Spacebar is nowhere in my code, so it shouldn’t be doing anything at all.
Has anyone encountered this before? Is this key combo some sort of built in Unity thing for switching scenes? Is there a way to turn it off?