Chain solitaire

No code required, just place the cards and select your rules from a menu.

Asset Store page

and…

Super Chain Solitaire DEMO
…Here in asset store
with:

  • Unity ads ready
  • save system and 3 star system
  • you can have multiple boards and multiple win conditions in same stage
  • win conditions: reach target score, take all cards, take all gold cards, reach stars score target, reach target combo, reach target combo multiplier, reach target combo sum
  • pause and stage menu
  • Jokers: generic, only red, only black
  • wild cards
  • bonus: shuffle, bonus key, destroy one, destroy some random
  • card padlocks: normal, require key bonus, royal
  • undo last move
  • card setup automatic and manual
  • for mobile and desktop
  • fast and easy to use
  • include 2 cards atlas 1024x1024

Definitely interested in this. Is there an expected release date and price?

At present the asset is under review to asset store staff, price will be 19$ (price excluding VAT).

Ok, great, I’ll pick it up on release.

It is ready on asset store

Just got hold of a copy. Looks really good.

Thanks!
When you will have take confidence with it, consider to write a review in the asset store.

Sure, I hope to get a chance to look at it in the next day or so.

I want to buy this package but I have one question. How are the cards shuffled?

I mean, at the start of the game is a 100% chance to finish it? Or they are just random?

Hi,

You can make it more or less random working on 2 parameter:
1- how many new card you can ask
2- what is the max number of useless card you can find before get an useful card for sure

Super Chain Solitaire in upload. It will cost 49$.

Super chain solitaire is ready in asset store!

Hello,

Does it contain level system like a map or something for multiple levels ? if no any plans to do something like that ?

Thanks.

Yes. Not like a map, but like a stage menu.

Here you can see the stage menu with 2 stages, the first with 3 levels and the second close.


You can add more as you like (it fill itself automatically, so you don’t need to add manually each stage in the UI).

I’m very interested in this, but I would like to know if it has the following features:

  • Game/Level number (Is it possible for the user to load a specific level?)

  • Is it possible to duplicate a level with a different shuffle of cards? (to be able to develop levels faster)

  • Different card/background themes (Is it possible for the user to change the cards theme on the game menu?)

  • Is it possible to set a specific value for each card? (for score purposes)

  • Is it possible to compile a game with multiple games inside? e.g.:

  • Pyramid

  • Game 1

  • Game 2

  • Game 3…

  • Pyramid 2 decks.

  • Game 1

  • Game 2

  • Game 3…

  • Pyramid 3 decks.

  • Game 1

  • Game 2

  • Game 3…

Thanks in advance.

1- Yes
2- Yes, just duplicate the unity scene. In order to have a different shuffle, card must be set on random instead of manual.
3- not supported via menu, but you can change the sprites in a specific scene or group of boards in unity editor
4- Yes partially. You can set a special score value for golden card and for cards on the bottom.
5- Yes, in the example you can see that level 1 have 3 sub stages

Thanks for your promptly reply.

About topic 3, would you be willing to make it a possible feature?

I can add that in the next update.

Thanks,

About topic 2, If I set the cards to random each time the player starts a level it will open a new game each time, no? If so, then it would be impossible to create unique/numbered game, right?

You randomize the seed and the value of the chards, not the place on the board. So you can create unique levels, because you have placed manually the card, and randomness, because the actual card in each place change each time that the player reopen a level.

Example: a level with card placed in a pyramid shape will be always a pyramid, but the seed and the values of each card of the pyramid will change.