I spent the last few days making a minimalistic endless runner game for Android, check it out! Thanks!
https://play.google.com/store/apps/details?id=com.kapapps.chameleonrun
I spent the last few days making a minimalistic endless runner game for Android, check it out! Thanks!
https://play.google.com/store/apps/details?id=com.kapapps.chameleonrun
Just released an update that includes some performance improvements, tips, and gives more time before the first jump.
You must be kidding. I guess you wanted to write: “I spent last few days rewriting stolen source code”, because “your” game is basically my old Ludum Dare entry:
After checking your game a little bit more I can see there is different physics, so you probably didn’t steal the source code, you were only inspired a lot by the original That’s much better.
Looks like someone got an agreement
Hi @Split82 , congrats on the Apple Design Award!
I got your game on Play and have to say I’m blown away by your beautiful visual style. I wonder if you’d be willing to share some of your methods. The thing I’m most curious about is how you got the athmosphere to feel ‘thick’, almost as if you used volumetric light (which I guess you didn’t). But there’s so much other stuff - your image effects, particle systems and so on!
Cheers /Wendelin
What game are you referring too? I am curious.
Edit*
Just stumbled across it on the app store!