i,m work with unity 3d and vuforia to make an augmented reality,
my question is, how to make 3d model change when gui button pressed
exemple i have a two 3D model as a child called object1 and object2 on ImageTarget(parent). now i wanna make two Gui button “button1” and “button2” . and if i hit the “button1” 3d model “objet1” show up and if i hit the “button2” 3d model “objet2” show up, i use a C# script any one here can help me?
1 Answer
1Make two functions and make two references for the two objects, like so:
public class AwesomeClass () {
public GameObject Object1;
public GameObject Object2;
void ButtonOneClicked () {
Object1.SetActive(true);
Object2.SetActive(false);
}
void ButtonTwoClicked () {
Object1.SetActive(false);
Object2.SetActive(true);
}
}
what have you tried so far, have you got any code we can help you with?
– Josh_Naylor