Change Android Texture Compression from Code

Hi There,

I’m on unity 4.6.4, the Android Texture Compression setting in the build settings window doesn’t get saved out to an asset, as a result it’s hard to set this for all our developers. Is it possible to change the global compression setting in code in any way?

Thanks in advance.

This setting gets saved using this property (in 5.2 at least):
EditorUserBuildSettings.androidBuildSubtarget

Can you see if you have it on 4.6.4 as well ?

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That’s the one! Thanks a lot

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