Is it possible to change angle of view for prefab preview area?
If object is almost flat or even just a texture on triangle it often shows nothing by default. And it’s required to turn it with mouse to see the preview.
c’mon, it’s a quite trival question, and there’s no provided solution ?
Why is Unity using such a weird camera position for prefab preview ? The word x-axis is directed to the left!!!
Hey @artak10t, I’ve noticed that if your project is set as 2D, the preview will show objects without any rotation, making them look flat. Try changing your project behaviour to 3D to see if that changes!
Edit → Project Settings → Player → Default Behaviour Mode